ISO-10303-21; HEADER; FILE_DESCRIPTION (( 'STEP AP203' ), '1' ); FILE_NAME ('55245.step', '2010-01-29T19:45:26', ( ' ' ), ( ' ' ), 'SwSTEP 2.0', 'SolidWorks 2009', '' ); FILE_SCHEMA (( 'CONFIG_CONTROL_DESIGN' )); ENDSEC; DATA; #1 = ORIENTED_EDGE ( 'NONE', *, *, #67, .T. ) ; #2 = ORIENTED_EDGE ( 'NONE', *, *, #3, .T. ) ; #3 = EDGE_CURVE ( 'NONE', #12, #4, #281, .T. ) ; #4 = VERTEX_POINT ( 'NONE', #277 ) ; #5 = ORIENTED_EDGE ( 'NONE', *, *, #6, .F. ) ; #6 = EDGE_CURVE ( 'NONE', #7, #4, #276, .T. ) ; #7 = VERTEX_POINT ( 'NONE', #271 ) ; #8 = EDGE_LOOP ( 'NONE', ( #187, #190, #193, #196 ) ) ; #9 = ADVANCED_FACE ( 'NONE', ( #270 ), #332, .F. ) ; #10 = ORIENTED_EDGE ( 'NONE', *, *, #11, .F. ) ; #11 = EDGE_CURVE ( 'NONE', #12, #108, #327, .T. ) ; #12 = VERTEX_POINT ( 'NONE', #322 ) ; #13 = ADVANCED_FACE ( 'NONE', ( #321 ), #320, .F. ) ; #14 = ORIENTED_EDGE ( 'NONE', *, *, #120, .F. ) ; #15 = VERTEX_POINT ( 'NONE', #319 ) ; #16 = ORIENTED_EDGE ( 'NONE', *, *, #17, .T. ) ; #17 = EDGE_CURVE ( 'NONE', #63, #15, #314, .T. ) ; #18 = EDGE_CURVE ( 'NONE', #19, #20, #309, .T. ) ; #19 = VERTEX_POINT ( 'NONE', #305 ) ; #20 = VERTEX_POINT ( 'NONE', #304 ) ; #21 = ORIENTED_EDGE ( 'NONE', *, *, #161, .T. ) ; #22 = ADVANCED_FACE ( 'NONE', ( #303 ), #302, .F. ) ; #23 = ORIENTED_EDGE ( 'NONE', *, *, #140, .F. ) ; #24 = ORIENTED_EDGE ( 'NONE', *, *, #25, .F. ) ; #25 = EDGE_CURVE ( 'NONE', #64, #132, #206, .T. ) ; #26 = ORIENTED_EDGE ( 'NONE', *, *, #480, .T. ) ; #27 = ORIENTED_EDGE ( 'NONE', *, *, #28, .T. ) ; #28 = EDGE_CURVE ( 'NONE', #60, #12, #200, .T. ) ; #29 = ADVANCED_FACE ( 'NONE', ( #522 ), #560, .T. ) ; #30 = EDGE_LOOP ( 'NONE', ( #31, #32, #33, #34, #390, #386, #456, #457, #225 ) ) ; #31 = ORIENTED_EDGE ( 'NONE', *, *, #146, .T. ) ; #32 = ORIENTED_EDGE ( 'NONE', *, *, #25, .T. ) ; #33 = ORIENTED_EDGE ( 'NONE', *, *, #131, .T. ) ; #34 = ORIENTED_EDGE ( 'NONE', *, *, #212, .T. ) ; #35 = ORIENTED_EDGE ( 'NONE', *, *, #36, .T. ) ; #36 = EDGE_CURVE ( 'NONE', #15, #60, #568, .T. ) ; #37 = ADVANCED_FACE ( 'NONE', ( #696 ), #536, .T. ) ; #38 = EDGE_LOOP ( 'NONE', ( #39, #43, #45, #46 ) ) ; #39 = ORIENTED_EDGE ( 'NONE', *, *, #40, .T. ) ; #40 = EDGE_CURVE ( 'NONE', #41, #42, #692, .T. ) ; #41 = VERTEX_POINT ( 'NONE', #505 ) ; #42 = VERTEX_POINT ( 'NONE', #596 ) ; #43 = ORIENTED_EDGE ( 'NONE', *, *, #44, .T. ) ; #44 = EDGE_CURVE ( 'NONE', #42, #489, #595, .T. ) ; #45 = ORIENTED_EDGE ( 'NONE', *, *, #487, .F. ) ; #46 = ORIENTED_EDGE ( 'NONE', *, *, #47, .F. ) ; #47 = EDGE_CURVE ( 'NONE', #41, #488, #558, .T. ) ; #48 = ADVANCED_FACE ( 'NONE', ( #559 ), #491, .F. ) ; #49 = EDGE_LOOP ( 'NONE', ( #50, #21, #56, #57 ) ) ; #50 = ORIENTED_EDGE ( 'NONE', *, *, #18, .T. ) ; #51 = ORIENTED_EDGE ( 'NONE', *, *, #159, .F. ) ; #52 = ORIENTED_EDGE ( 'NONE', *, *, #53, .F. ) ; #53 = EDGE_CURVE ( 'NONE', #62, #484, #527, .T. ) ; #54 = EDGE_LOOP ( 'NONE', ( #449, #153, #155, #156 ) ) ; #55 = ORIENTED_EDGE ( 'NONE', *, *, #480, .F. ) ; #56 = ORIENTED_EDGE ( 'NONE', *, *, #40, .F. ) ; #57 = ORIENTED_EDGE ( 'NONE', *, *, #58, .F. ) ; #58 = EDGE_CURVE ( 'NONE', #19, #41, #511, .T. ) ; #59 = ORIENTED_EDGE ( 'NONE', *, *, #98, .T. ) ; #60 = VERTEX_POINT ( 'NONE', #551 ) ; #61 = EDGE_CURVE ( 'NONE', #62, #63, #550, .T. ) ; #62 = VERTEX_POINT ( 'NONE', #640 ) ; #63 = VERTEX_POINT ( 'NONE', #639 ) ; #64 = VERTEX_POINT ( 'NONE', #539 ) ; #65 = EDGE_LOOP ( 'NONE', ( #482, #16, #51, #52 ) ) ; #66 = ORIENTED_EDGE ( 'NONE', *, *, #67, .F. ) ; #67 = EDGE_CURVE ( 'NONE', #96, #141, #538, .T. ) ; #68 = ADVANCED_FACE ( 'NONE', ( #582 ), #581, .F. ) ; #69 = EDGE_LOOP ( 'NONE', ( #70, #71 ) ) ; #70 = ORIENTED_EDGE ( 'NONE', *, *, #91, .F. ) ; #71 = ORIENTED_EDGE ( 'NONE', *, *, #106, .F. ) ; #72 = ADVANCED_FACE ( 'NONE', ( #578, #574, #573 ), #556, .T. ) ; #73 = EDGE_LOOP ( 'NONE', ( #74, #80, #83, #134, #137, #162, #166, #179, #182 ) ) ; #74 = ORIENTED_EDGE ( 'NONE', *, *, #194, .T. ) ; #75 = VERTEX_POINT ( 'NONE', #652 ) ; #76 = ORIENTED_EDGE ( 'NONE', *, *, #77, .T. ) ; #77 = EDGE_CURVE ( 'NONE', #75, #111, #651, .T. ) ; #78 = EDGE_LOOP ( 'NONE', ( #59, #1 ) ) ; #79 = VERTEX_POINT ( 'NONE', #534 ) ; #80 = ORIENTED_EDGE ( 'NONE', *, *, #81, .T. ) ; #81 = EDGE_CURVE ( 'NONE', #192, #82, #533, .T. ) ; #82 = VERTEX_POINT ( 'NONE', #608 ) ; #83 = ORIENTED_EDGE ( 'NONE', *, *, #84, .T. ) ; #84 = EDGE_CURVE ( 'NONE', #82, #133, #607, .T. ) ; #85 = ORIENTED_EDGE ( 'NONE', *, *, #11, .T. ) ; #86 = ORIENTED_EDGE ( 'NONE', *, *, #87, .F. ) ; #87 = EDGE_CURVE ( 'NONE', #138, #108, #567, .T. ) ; #88 = ADVANCED_FACE ( 'NONE', ( #561 ), #563, .T. ) ; #89 = EDGE_LOOP ( 'NONE', ( #90, #94, #97, #142 ) ) ; #90 = ORIENTED_EDGE ( 'NONE', *, *, #91, .T. ) ; #91 = EDGE_CURVE ( 'NONE', #92, #93, #603, .T. ) ; #92 = VERTEX_POINT ( 'NONE', #598 ) ; #93 = VERTEX_POINT ( 'NONE', #597 ) ; #94 = ORIENTED_EDGE ( 'NONE', *, *, #95, .T. ) ; #95 = EDGE_CURVE ( 'NONE', #93, #96, #648, .T. ) ; #96 = VERTEX_POINT ( 'NONE', #644 ) ; #97 = ORIENTED_EDGE ( 'NONE', *, *, #98, .F. ) ; #98 = EDGE_CURVE ( 'NONE', #141, #96, #663, .T. ) ; #99 = MANIFOLD_SOLID_BREP ( 'NONE', #337 ) ; #100 = EDGE_LOOP ( 'NONE', ( #10, #2, #5, #101 ) ) ; #101 = ORIENTED_EDGE ( 'NONE', *, *, #102, .F. ) ; #102 = EDGE_CURVE ( 'NONE', #108, #7, #658, .T. ) ; #103 = ADVANCED_FACE ( 'NONE', ( #654 ), #504, .F. ) ; #104 = VERTEX_POINT ( 'NONE', #502 ) ; #105 = ORIENTED_EDGE ( 'NONE', *, *, #106, .T. ) ; #106 = EDGE_CURVE ( 'NONE', #93, #92, #498, .T. ) ; #107 = ORIENTED_EDGE ( 'NONE', *, *, #143, .T. ) ; #108 = VERTEX_POINT ( 'NONE', #493 ) ; #109 = ORIENTED_EDGE ( 'NONE', *, *, #110, .T. ) ; #110 = EDGE_CURVE ( 'NONE', #111, #174, #492, .T. ) ; #111 = VERTEX_POINT ( 'NONE', #517 ) ; #112 = ORIENTED_EDGE ( 'NONE', *, *, #113, .T. ) ; #113 = EDGE_CURVE ( 'NONE', #4, #114, #516, .T. ) ; #114 = VERTEX_POINT ( 'NONE', #675 ) ; #115 = ORIENTED_EDGE ( 'NONE', *, *, #116, .T. ) ; #116 = EDGE_CURVE ( 'NONE', #114, #117, #674, .T. ) ; #117 = VERTEX_POINT ( 'NONE', #669 ) ; #118 = ORIENTED_EDGE ( 'NONE', *, *, #119, .T. ) ; #119 = EDGE_CURVE ( 'NONE', #117, #75, #668, .T. ) ; #120 = EDGE_CURVE ( 'NONE', #121, #122, #632, .T. ) ; #121 = VERTEX_POINT ( 'NONE', #627 ) ; #122 = VERTEX_POINT ( 'NONE', #626 ) ; #123 = ORIENTED_EDGE ( 'NONE', *, *, #124, .T. ) ; #124 = EDGE_CURVE ( 'NONE', #121, #104, #625, .T. ) ; #125 = ORIENTED_EDGE ( 'NONE', *, *, #188, .T. ) ; #126 = ORIENTED_EDGE ( 'NONE', *, *, #127, .F. ) ; #127 = EDGE_CURVE ( 'NONE', #122, #189, #621, .T. ) ; #128 = ADVANCED_FACE ( 'NONE', ( #617 ), #616, .F. ) ; #129 = EDGE_LOOP ( 'NONE', ( #130, #139, #85, #86 ) ) ; #130 = ORIENTED_EDGE ( 'NONE', *, *, #131, .F. ) ; #131 = EDGE_CURVE ( 'NONE', #132, #138, #614, .T. ) ; #132 = VERTEX_POINT ( 'NONE', #705 ) ; #133 = VERTEX_POINT ( 'NONE', #704 ) ; #134 = ORIENTED_EDGE ( 'NONE', *, *, #135, .T. ) ; #135 = EDGE_CURVE ( 'NONE', #133, #136, #703, .T. ) ; #136 = VERTEX_POINT ( 'NONE', #698 ) ; #137 = ORIENTED_EDGE ( 'NONE', *, *, #164, .T. ) ; #138 = VERTEX_POINT ( 'NONE', #697 ) ; #139 = ORIENTED_EDGE ( 'NONE', *, *, #140, .T. ) ; #140 = EDGE_CURVE ( 'NONE', #132, #12, #594, .T. ) ; #141 = VERTEX_POINT ( 'NONE', #590 ) ; #142 = ORIENTED_EDGE ( 'NONE', *, *, #143, .F. ) ; #143 = EDGE_CURVE ( 'NONE', #92, #141, #589, .T. ) ; #144 = ADVANCED_FACE ( 'NONE', ( #690 ), #689, .T. ) ; #145 = ORIENTED_EDGE ( 'NONE', *, *, #146, .F. ) ; #146 = EDGE_CURVE ( 'NONE', #484, #64, #683, .T. ) ; #147 = ADVANCED_FACE ( 'NONE', ( #684 ), #713, .F. ) ; #148 = ORIENTED_EDGE ( 'NONE', *, *, #450, .F. ) ; #149 = ORIENTED_EDGE ( 'NONE', *, *, #150, .F. ) ; #150 = EDGE_CURVE ( 'NONE', #488, #151, #813, .T. ) ; #151 = VERTEX_POINT ( 'NONE', #777 ) ; #152 = VERTEX_POINT ( 'NONE', #772 ) ; #153 = ORIENTED_EDGE ( 'NONE', *, *, #154, .T. ) ; #154 = EDGE_CURVE ( 'NONE', #152, #63, #788, .T. ) ; #155 = ORIENTED_EDGE ( 'NONE', *, *, #61, .F. ) ; #156 = ORIENTED_EDGE ( 'NONE', *, *, #157, .F. ) ; #157 = EDGE_CURVE ( 'NONE', #151, #62, #869, .T. ) ; #158 = ADVANCED_FACE ( 'NONE', ( #770 ), #769, .F. ) ; #159 = EDGE_CURVE ( 'NONE', #484, #15, #712, .T. ) ; #160 = EDGE_LOOP ( 'NONE', ( #483, #35, #55, #145 ) ) ; #161 = EDGE_CURVE ( 'NONE', #20, #42, #864, .T. ) ; #162 = ORIENTED_EDGE ( 'NONE', *, *, #165, .T. ) ; #163 = VERTEX_POINT ( 'NONE', #715 ) ; #164 = EDGE_CURVE ( 'NONE', #136, #79, #714, .T. ) ; #165 = EDGE_CURVE ( 'NONE', #79, #163, #763, .T. ) ; #166 = ORIENTED_EDGE ( 'NONE', *, *, #167, .T. ) ; #167 = EDGE_CURVE ( 'NONE', #163, #168, #780, .T. ) ; #168 = VERTEX_POINT ( 'NONE', #717 ) ; #169 = ORIENTED_EDGE ( 'NONE', *, *, #170, .T. ) ; #170 = EDGE_CURVE ( 'NONE', #177, #178, #875, .T. ) ; #171 = ORIENTED_EDGE ( 'NONE', *, *, #172, .T. ) ; #172 = EDGE_CURVE ( 'NONE', #178, #7, #870, .T. ) ; #173 = ORIENTED_EDGE ( 'NONE', *, *, #6, .T. ) ; #174 = VERTEX_POINT ( 'NONE', #817 ) ; #175 = ORIENTED_EDGE ( 'NONE', *, *, #176, .T. ) ; #176 = EDGE_CURVE ( 'NONE', #174, #177, #816, .T. ) ; #177 = VERTEX_POINT ( 'NONE', #760 ) ; #178 = VERTEX_POINT ( 'NONE', #759 ) ; #179 = ORIENTED_EDGE ( 'NONE', *, *, #180, .T. ) ; #180 = EDGE_CURVE ( 'NONE', #168, #181, #758, .T. ) ; #181 = VERTEX_POINT ( 'NONE', #753 ) ; #182 = ORIENTED_EDGE ( 'NONE', *, *, #183, .T. ) ; #183 = EDGE_CURVE ( 'NONE', #181, #195, #752, .T. ) ; #184 = EDGE_LOOP ( 'NONE', ( #109, #175, #169, #171, #173, #112, #115, #118, #76 ) ) ; #185 = EDGE_LOOP ( 'NONE', ( #186, #105, #107, #66 ) ) ; #186 = ORIENTED_EDGE ( 'NONE', *, *, #95, .F. ) ; #187 = ORIENTED_EDGE ( 'NONE', *, *, #188, .F. ) ; #188 = EDGE_CURVE ( 'NONE', #104, #189, #747, .T. ) ; #189 = VERTEX_POINT ( 'NONE', #742 ) ; #190 = ORIENTED_EDGE ( 'NONE', *, *, #191, .T. ) ; #191 = EDGE_CURVE ( 'NONE', #104, #192, #741, .T. ) ; #192 = VERTEX_POINT ( 'NONE', #737 ) ; #193 = ORIENTED_EDGE ( 'NONE', *, *, #194, .F. ) ; #194 = EDGE_CURVE ( 'NONE', #195, #192, #735, .T. ) ; #195 = VERTEX_POINT ( 'NONE', #736 ) ; #196 = ORIENTED_EDGE ( 'NONE', *, *, #197, .T. ) ; #197 = EDGE_CURVE ( 'NONE', #195, #189, #812, .T. ) ; #198 = EDGE_LOOP ( 'NONE', ( #14, #123, #125, #126 ) ) ; #199 = AXIS2_PLACEMENT_3D ( 'NONE', #549, #540, #633 ) ; #200 = CIRCLE ( 'NONE', #199, 1.999999999999998200 ) ; #201 = VECTOR ( 'NONE', #678, 999.9999999999998900 ) ; #202 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #203 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #204 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -2.000000000000000000 ) ) ; #205 = AXIS2_PLACEMENT_3D ( 'NONE', #204, #203, #202 ) ; #206 = CIRCLE ( 'NONE', #205, 1.999999999999998200 ) ; #207 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #208 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #209 = AXIS2_PLACEMENT_3D ( 'NONE', #301, #208, #207 ) ; #210 = ORIENTED_EDGE ( 'NONE', *, *, #18, .F. ) ; #211 = ORIENTED_EDGE ( 'NONE', *, *, #212, .F. ) ; #212 = EDGE_CURVE ( 'NONE', #138, #19, #808, .T. ) ; #213 = ADVANCED_FACE ( 'NONE', ( #804 ), #803, .F. ) ; #214 = ORIENTED_EDGE ( 'NONE', *, *, #215, .T. ) ; #215 = EDGE_CURVE ( 'NONE', #429, #444, #796, .T. ) ; #216 = ORIENTED_EDGE ( 'NONE', *, *, #442, .F. ) ; #217 = ORIENTED_EDGE ( 'NONE', *, *, #218, .F. ) ; #218 = EDGE_CURVE ( 'NONE', #428, #443, #797, .T. ) ; #219 = ADVANCED_FACE ( 'NONE', ( #888 ), #887, .F. ) ; #220 = EDGE_LOOP ( 'NONE', ( #221, #228, #230, #391 ) ) ; #221 = ORIENTED_EDGE ( 'NONE', *, *, #222, .T. ) ; #222 = EDGE_CURVE ( 'NONE', #223, #224, #882, .T. ) ; #223 = VERTEX_POINT ( 'NONE', #878 ) ; #224 = VERTEX_POINT ( 'NONE', #877 ) ; #225 = ORIENTED_EDGE ( 'NONE', *, *, #53, .T. ) ; #226 = ORIENTED_EDGE ( 'NONE', *, *, #127, .T. ) ; #227 = EDGE_LOOP ( 'NONE', ( #226, #477, #430, #454 ) ) ; #228 = ORIENTED_EDGE ( 'NONE', *, *, #229, .T. ) ; #229 = EDGE_CURVE ( 'NONE', #224, #429, #842, .T. ) ; #230 = ORIENTED_EDGE ( 'NONE', *, *, #427, .F. ) ; #231 = ORIENTED_EDGE ( 'NONE', *, *, #392, .T. ) ; #232 = ORIENTED_EDGE ( 'NONE', *, *, #218, .T. ) ; #233 = ORIENTED_EDGE ( 'NONE', *, *, #423, .T. ) ; #234 = ORIENTED_EDGE ( 'NONE', *, *, #235, .T. ) ; #235 = EDGE_CURVE ( 'NONE', #489, #152, #837, .T. ) ; #236 = ADVANCED_FACE ( 'NONE', ( #833 ), #832, .F. ) ; #237 = EDGE_LOOP ( 'NONE', ( #451, #452, #210, #211 ) ) ; #238 = ADVANCED_FACE ( 'NONE', ( #830 ), #826, .T. ) ; #239 = EDGE_LOOP ( 'NONE', ( #240, #241, #375, #377 ) ) ; #240 = ORIENTED_EDGE ( 'NONE', *, *, #268, .T. ) ; #241 = ORIENTED_EDGE ( 'NONE', *, *, #164, .F. ) ; #242 = ORIENTED_EDGE ( 'NONE', *, *, #438, .T. ) ; #243 = ORIENTED_EDGE ( 'NONE', *, *, #167, .F. ) ; #244 = ADVANCED_FACE ( 'NONE', ( #824 ), #823, .T. ) ; #245 = ORIENTED_EDGE ( 'NONE', *, *, #102, .T. ) ; #246 = ORIENTED_EDGE ( 'NONE', *, *, #84, .F. ) ; #247 = ORIENTED_EDGE ( 'NONE', *, *, #363, .T. ) ; #248 = ORIENTED_EDGE ( 'NONE', *, *, #435, .F. ) ; #249 = ORIENTED_EDGE ( 'NONE', *, *, #371, .T. ) ; #250 = ORIENTED_EDGE ( 'NONE', *, *, #478, .F. ) ; #251 = ORIENTED_EDGE ( 'NONE', *, *, #197, .F. ) ; #252 = ORIENTED_EDGE ( 'NONE', *, *, #183, .F. ) ; #253 = ADVANCED_FACE ( 'NONE', ( #726 ), #725, .F. ) ; #254 = EDGE_LOOP ( 'NONE', ( #255, #256, #257, #259 ) ) ; #255 = ORIENTED_EDGE ( 'NONE', *, *, #376, .T. ) ; #256 = ORIENTED_EDGE ( 'NONE', *, *, #135, .F. ) ; #257 = ORIENTED_EDGE ( 'NONE', *, *, #258, .F. ) ; #258 = EDGE_CURVE ( 'NONE', #433, #133, #720, .T. ) ; #259 = ORIENTED_EDGE ( 'NONE', *, *, #420, .F. ) ; #260 = ADVANCED_FACE ( 'NONE', ( #857 ), #856, .F. ) ; #261 = EDGE_LOOP ( 'NONE', ( #262, #263, #264, #265 ) ) ; #262 = ORIENTED_EDGE ( 'NONE', *, *, #3, .F. ) ; #263 = ORIENTED_EDGE ( 'NONE', *, *, #28, .F. ) ; #264 = ORIENTED_EDGE ( 'NONE', *, *, #352, .T. ) ; #265 = ORIENTED_EDGE ( 'NONE', *, *, #113, .F. ) ; #266 = ADVANCED_FACE ( 'NONE', ( #854 ), #850, .F. ) ; #267 = EDGE_LOOP ( 'NONE', ( #404, #405, #406, #408 ) ) ; #268 = EDGE_CURVE ( 'NONE', #429, #79, #845, .T. ) ; #269 = ORIENTED_EDGE ( 'NONE', *, *, #229, .F. ) ; #270 = FACE_OUTER_BOUND ( 'NONE', #100, .T. ) ; #271 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -0.3500000000000130800, 0.0000000000000000000 ) ) ; #272 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #273 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #274 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, 0.0000000000000000000 ) ) ; #275 = AXIS2_PLACEMENT_3D ( 'NONE', #274, #273, #272 ) ; #276 = CIRCLE ( 'NONE', #275, 2.149999999999987000 ) ; #277 = CARTESIAN_POINT ( 'NONE', ( 11.00381273802421100, -2.500000000000000000, 0.0000000000000000000 ) ) ; #278 = DIRECTION ( 'NONE', ( 0.7071067811865556800, 0.0000000000000000000, 0.7071067811865393600 ) ) ; #279 = VECTOR ( 'NONE', #278, 1000.000000000000000 ) ; #280 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, -2.500000000000000000, -0.1499999999999852000 ) ) ; #281 = LINE ( 'NONE', #280, #279 ) ; #282 = ADVANCED_FACE ( 'NONE', ( #970 ), #941, .T. ) ; #283 = EDGE_LOOP ( 'NONE', ( #294, #295, #335, #336 ) ) ; #284 = ORIENTED_EDGE ( 'NONE', *, *, #77, .F. ) ; #285 = ADVANCED_FACE ( 'NONE', ( #942 ), #944, .F. ) ; #286 = EDGE_LOOP ( 'NONE', ( #334, #341, #342, #293 ) ) ; #287 = ORIENTED_EDGE ( 'NONE', *, *, #291, .T. ) ; #288 = ORIENTED_EDGE ( 'NONE', *, *, #235, .F. ) ; #289 = ORIENTED_EDGE ( 'NONE', *, *, #299, .F. ) ; #290 = ORIENTED_EDGE ( 'NONE', *, *, #453, .F. ) ; #291 = EDGE_CURVE ( 'NONE', #111, #152, #988, .T. ) ; #292 = EDGE_CURVE ( 'NONE', #42, #177, #920, .T. ) ; #293 = ORIENTED_EDGE ( 'NONE', *, *, #161, .F. ) ; #294 = ORIENTED_EDGE ( 'NONE', *, *, #292, .T. ) ; #295 = ORIENTED_EDGE ( 'NONE', *, *, #176, .F. ) ; #296 = ADVANCED_FACE ( 'NONE', ( #995 ), #992, .T. ) ; #297 = ADVANCED_FACE ( 'NONE', ( #895 ), #1086, .F. ) ; #298 = EDGE_LOOP ( 'NONE', ( #287, #288, #289, #300 ) ) ; #299 = EDGE_CURVE ( 'NONE', #174, #489, #933, .T. ) ; #300 = ORIENTED_EDGE ( 'NONE', *, *, #110, .F. ) ; #301 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -2.000000000000000000 ) ) ; #302 = CYLINDRICAL_SURFACE ( 'NONE', #209, 1.999999999999998200 ) ; #303 = FACE_OUTER_BOUND ( 'NONE', #448, .T. ) ; #304 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #305 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -2.000000000000000000 ) ) ; #306 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #307 = VECTOR ( 'NONE', #306, 1000.000000000000000 ) ; #308 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -2.000000000000000000 ) ) ; #309 = LINE ( 'NONE', #308, #307 ) ; #310 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #311 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #312 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -2.500000000000000000, -0.1499999999999852000 ) ) ; #313 = AXIS2_PLACEMENT_3D ( 'NONE', #312, #311, #310 ) ; #314 = CIRCLE ( 'NONE', #313, 1.999999999999998200 ) ; #315 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #316 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #317 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -2.000000000000000000 ) ) ; #318 = AXIS2_PLACEMENT_3D ( 'NONE', #317, #316, #315 ) ; #319 = CARTESIAN_POINT ( 'NONE', ( -10.77855463759470600, -3.043478260869565400, -0.1499999999999852000 ) ) ; #320 = CYLINDRICAL_SURFACE ( 'NONE', #318, 1.999999999999998200 ) ; #321 = FACE_OUTER_BOUND ( 'NONE', #198, .T. ) ; #322 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, -2.500000000000000000, -0.1499999999999852000 ) ) ; #323 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #324 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #325 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -0.1499999999999852000 ) ) ; #326 = AXIS2_PLACEMENT_3D ( 'NONE', #325, #324, #323 ) ; #327 = CIRCLE ( 'NONE', #326, 1.999999999999998200 ) ; #328 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #329 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #330 = AXIS2_PLACEMENT_3D ( 'NONE', #331, #329, #328 ) ; #331 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -0.1499999999999852000 ) ) ; #332 = CONICAL_SURFACE ( 'NONE', #330, 1.999999999999998200, 0.7853981633974598300 ) ; #333 = EDGE_LOOP ( 'NONE', ( #339, #338, #340, #284 ) ) ; #334 = ORIENTED_EDGE ( 'NONE', *, *, #397, .T. ) ; #335 = ORIENTED_EDGE ( 'NONE', *, *, #299, .T. ) ; #336 = ORIENTED_EDGE ( 'NONE', *, *, #44, .F. ) ; #337 = CLOSED_SHELL ( 'NONE', ( #9, #103, #13, #128, #88, #144, #68, #72, #481, #147, #213, #158, #37, #48, #236, #22, #29, #411, #466, #460, #439, #424, #219, #409, #383, #417, #400, #355, #393, #238, #378, #253, #358, #365, #346, #260, #266, #244, #296, #285, #297, #282 ) ) ; #338 = ORIENTED_EDGE ( 'NONE', *, *, #154, .F. ) ; #339 = ORIENTED_EDGE ( 'NONE', *, *, #407, .T. ) ; #340 = ORIENTED_EDGE ( 'NONE', *, *, #291, .F. ) ; #341 = ORIENTED_EDGE ( 'NONE', *, *, #170, .F. ) ; #342 = ORIENTED_EDGE ( 'NONE', *, *, #292, .F. ) ; #343 = ORIENTED_EDGE ( 'NONE', *, *, #344, .F. ) ; #344 = EDGE_CURVE ( 'NONE', #224, #163, #1020, .T. ) ; #345 = ORIENTED_EDGE ( 'NONE', *, *, #476, .F. ) ; #346 = ADVANCED_FACE ( 'NONE', ( #927 ), #924, .F. ) ; #347 = EDGE_LOOP ( 'NONE', ( #348, #350, #351, #353 ) ) ; #348 = ORIENTED_EDGE ( 'NONE', *, *, #349, .F. ) ; #349 = EDGE_CURVE ( 'NONE', #117, #15, #1090, .T. ) ; #350 = ORIENTED_EDGE ( 'NONE', *, *, #116, .F. ) ; #351 = ORIENTED_EDGE ( 'NONE', *, *, #352, .F. ) ; #352 = EDGE_CURVE ( 'NONE', #60, #114, #1017, .T. ) ; #353 = ORIENTED_EDGE ( 'NONE', *, *, #36, .F. ) ; #354 = ORIENTED_EDGE ( 'NONE', *, *, #470, .T. ) ; #355 = ADVANCED_FACE ( 'NONE', ( #1013 ), #1012, .F. ) ; #356 = EDGE_LOOP ( 'NONE', ( #357, #402, #403, #269 ) ) ; #357 = ORIENTED_EDGE ( 'NONE', *, *, #344, .T. ) ; #358 = ADVANCED_FACE ( 'NONE', ( #936 ), #937, .F. ) ; #359 = EDGE_LOOP ( 'NONE', ( #360, #361, #362, #364 ) ) ; #360 = ORIENTED_EDGE ( 'NONE', *, *, #191, .F. ) ; #361 = ORIENTED_EDGE ( 'NONE', *, *, #459, .F. ) ; #362 = ORIENTED_EDGE ( 'NONE', *, *, #363, .F. ) ; #363 = EDGE_CURVE ( 'NONE', #82, #464, #1005, .T. ) ; #364 = ORIENTED_EDGE ( 'NONE', *, *, #81, .F. ) ; #365 = ADVANCED_FACE ( 'NONE', ( #1001 ), #999, .T. ) ; #366 = EDGE_LOOP ( 'NONE', ( #367, #246, #247, #248 ) ) ; #367 = ORIENTED_EDGE ( 'NONE', *, *, #258, .T. ) ; #368 = ORIENTED_EDGE ( 'NONE', *, *, #374, .T. ) ; #369 = ORIENTED_EDGE ( 'NONE', *, *, #413, .F. ) ; #370 = ORIENTED_EDGE ( 'NONE', *, *, #371, .F. ) ; #371 = EDGE_CURVE ( 'NONE', #181, #479, #1000, .T. ) ; #372 = ORIENTED_EDGE ( 'NONE', *, *, #180, .F. ) ; #373 = EDGE_LOOP ( 'NONE', ( #245, #395, #396, #290 ) ) ; #374 = EDGE_CURVE ( 'NONE', #168, #474, #983, .T. ) ; #375 = ORIENTED_EDGE ( 'NONE', *, *, #376, .F. ) ; #376 = EDGE_CURVE ( 'NONE', #444, #136, #979, .T. ) ; #377 = ORIENTED_EDGE ( 'NONE', *, *, #215, .F. ) ; #378 = ADVANCED_FACE ( 'NONE', ( #973 ), #975, .F. ) ; #379 = EDGE_LOOP ( 'NONE', ( #249, #250, #251, #252 ) ) ; #380 = ORIENTED_EDGE ( 'NONE', *, *, #222, .F. ) ; #381 = ORIENTED_EDGE ( 'NONE', *, *, #382, .F. ) ; #382 = EDGE_CURVE ( 'NONE', #473, #223, #1052, .T. ) ; #383 = ADVANCED_FACE ( 'NONE', ( #1048 ), #1047, .F. ) ; #384 = EDGE_LOOP ( 'NONE', ( #385, #412, #414, #415 ) ) ; #385 = ORIENTED_EDGE ( 'NONE', *, *, #445, .T. ) ; #386 = ORIENTED_EDGE ( 'NONE', *, *, #47, .T. ) ; #387 = ORIENTED_EDGE ( 'NONE', *, *, #455, .T. ) ; #388 = ORIENTED_EDGE ( 'NONE', *, *, #416, .T. ) ; #389 = ORIENTED_EDGE ( 'NONE', *, *, #382, .T. ) ; #390 = ORIENTED_EDGE ( 'NONE', *, *, #58, .T. ) ; #391 = ORIENTED_EDGE ( 'NONE', *, *, #392, .F. ) ; #392 = EDGE_CURVE ( 'NONE', #223, #428, #1045, .T. ) ; #393 = ADVANCED_FACE ( 'NONE', ( #1037 ), #1036, .F. ) ; #394 = EDGE_LOOP ( 'NONE', ( #368, #369, #370, #372 ) ) ; #395 = ORIENTED_EDGE ( 'NONE', *, *, #172, .F. ) ; #396 = ORIENTED_EDGE ( 'NONE', *, *, #397, .F. ) ; #397 = EDGE_CURVE ( 'NONE', #20, #178, #1031, .T. ) ; #398 = ORIENTED_EDGE ( 'NONE', *, *, #120, .T. ) ; #399 = ORIENTED_EDGE ( 'NONE', *, *, #374, .F. ) ; #400 = ADVANCED_FACE ( 'NONE', ( #958 ), #957, .T. ) ; #401 = EDGE_LOOP ( 'NONE', ( #399, #243, #343, #345 ) ) ; #402 = ORIENTED_EDGE ( 'NONE', *, *, #165, .F. ) ; #403 = ORIENTED_EDGE ( 'NONE', *, *, #268, .F. ) ; #404 = ORIENTED_EDGE ( 'NONE', *, *, #349, .T. ) ; #405 = ORIENTED_EDGE ( 'NONE', *, *, #17, .F. ) ; #406 = ORIENTED_EDGE ( 'NONE', *, *, #407, .F. ) ; #407 = EDGE_CURVE ( 'NONE', #75, #63, #951, .T. ) ; #408 = ORIENTED_EDGE ( 'NONE', *, *, #119, .F. ) ; #409 = ADVANCED_FACE ( 'NONE', ( #945 ), #952, .F. ) ; #410 = EDGE_LOOP ( 'NONE', ( #471, #475, #380, #381 ) ) ; #411 = ADVANCED_FACE ( 'NONE', ( #917 ), #916, .F. ) ; #412 = ORIENTED_EDGE ( 'NONE', *, *, #413, .T. ) ; #413 = EDGE_CURVE ( 'NONE', #479, #474, #911, .T. ) ; #414 = ORIENTED_EDGE ( 'NONE', *, *, #472, .F. ) ; #415 = ORIENTED_EDGE ( 'NONE', *, *, #416, .F. ) ; #416 = EDGE_CURVE ( 'NONE', #446, #473, #906, .T. ) ; #417 = ADVANCED_FACE ( 'NONE', ( #901 ), #897, .T. ) ; #418 = EDGE_LOOP ( 'NONE', ( #387, #388, #389, #231, #232, #233, #242, #354, #398 ) ) ; #419 = ORIENTED_EDGE ( 'NONE', *, *, #420, .T. ) ; #420 = EDGE_CURVE ( 'NONE', #444, #433, #898, .T. ) ; #421 = ORIENTED_EDGE ( 'NONE', *, *, #432, .F. ) ; #422 = ORIENTED_EDGE ( 'NONE', *, *, #423, .F. ) ; #423 = EDGE_CURVE ( 'NONE', #443, #461, #963, .T. ) ; #424 = ADVANCED_FACE ( 'NONE', ( #964 ), #1109, .T. ) ; #425 = EDGE_LOOP ( 'NONE', ( #426, #214, #216, #217 ) ) ; #426 = ORIENTED_EDGE ( 'NONE', *, *, #427, .T. ) ; #427 = EDGE_CURVE ( 'NONE', #428, #429, #1104, .T. ) ; #428 = VERTEX_POINT ( 'NONE', #1100 ) ; #429 = VERTEX_POINT ( 'NONE', #1099 ) ; #430 = ORIENTED_EDGE ( 'NONE', *, *, #445, .F. ) ; #431 = ORIENTED_EDGE ( 'NONE', *, *, #432, .T. ) ; #432 = EDGE_CURVE ( 'NONE', #461, #433, #1098, .T. ) ; #433 = VERTEX_POINT ( 'NONE', #1094 ) ; #434 = ORIENTED_EDGE ( 'NONE', *, *, #435, .T. ) ; #435 = EDGE_CURVE ( 'NONE', #433, #464, #1093, .T. ) ; #436 = ORIENTED_EDGE ( 'NONE', *, *, #463, .F. ) ; #437 = ORIENTED_EDGE ( 'NONE', *, *, #438, .F. ) ; #438 = EDGE_CURVE ( 'NONE', #461, #468, #1082, .T. ) ; #439 = ADVANCED_FACE ( 'NONE', ( #1078 ), #1077, .F. ) ; #440 = EDGE_LOOP ( 'NONE', ( #441, #419, #421, #422 ) ) ; #441 = ORIENTED_EDGE ( 'NONE', *, *, #442, .T. ) ; #442 = EDGE_CURVE ( 'NONE', #443, #444, #1072, .T. ) ; #443 = VERTEX_POINT ( 'NONE', #1068 ) ; #444 = VERTEX_POINT ( 'NONE', #1067 ) ; #445 = EDGE_CURVE ( 'NONE', #446, #479, #1066, .T. ) ; #446 = VERTEX_POINT ( 'NONE', #1062 ) ; #447 = EDGE_LOOP ( 'NONE', ( #467, #469, #462, #458 ) ) ; #448 = EDGE_LOOP ( 'NONE', ( #23, #24, #26, #27 ) ) ; #449 = ORIENTED_EDGE ( 'NONE', *, *, #450, .T. ) ; #450 = EDGE_CURVE ( 'NONE', #151, #152, #1061, .T. ) ; #451 = ORIENTED_EDGE ( 'NONE', *, *, #87, .T. ) ; #452 = ORIENTED_EDGE ( 'NONE', *, *, #453, .T. ) ; #453 = EDGE_CURVE ( 'NONE', #108, #20, #1057, .T. ) ; #454 = ORIENTED_EDGE ( 'NONE', *, *, #455, .F. ) ; #455 = EDGE_CURVE ( 'NONE', #122, #446, #1114, .T. ) ; #456 = ORIENTED_EDGE ( 'NONE', *, *, #150, .T. ) ; #457 = ORIENTED_EDGE ( 'NONE', *, *, #157, .T. ) ; #458 = ORIENTED_EDGE ( 'NONE', *, *, #459, .T. ) ; #459 = EDGE_CURVE ( 'NONE', #464, #104, #1181, .T. ) ; #460 = ADVANCED_FACE ( 'NONE', ( #1123 ), #1122, .F. ) ; #461 = VERTEX_POINT ( 'NONE', #1166 ) ; #462 = ORIENTED_EDGE ( 'NONE', *, *, #463, .T. ) ; #463 = EDGE_CURVE ( 'NONE', #468, #464, #1110, .T. ) ; #464 = VERTEX_POINT ( 'NONE', #1167 ) ; #465 = EDGE_LOOP ( 'NONE', ( #431, #434, #436, #437 ) ) ; #466 = ADVANCED_FACE ( 'NONE', ( #1178 ), #1177, .F. ) ; #467 = ORIENTED_EDGE ( 'NONE', *, *, #124, .F. ) ; #468 = VERTEX_POINT ( 'NONE', #1145 ) ; #469 = ORIENTED_EDGE ( 'NONE', *, *, #470, .F. ) ; #470 = EDGE_CURVE ( 'NONE', #468, #121, #1116, .T. ) ; #471 = ORIENTED_EDGE ( 'NONE', *, *, #472, .T. ) ; #472 = EDGE_CURVE ( 'NONE', #473, #474, #1117, .T. ) ; #473 = VERTEX_POINT ( 'NONE', #1132 ) ; #474 = VERTEX_POINT ( 'NONE', #1131 ) ; #475 = ORIENTED_EDGE ( 'NONE', *, *, #476, .T. ) ; #476 = EDGE_CURVE ( 'NONE', #474, #224, #1154, .T. ) ; #477 = ORIENTED_EDGE ( 'NONE', *, *, #478, .T. ) ; #478 = EDGE_CURVE ( 'NONE', #189, #479, #1150, .T. ) ; #479 = VERTEX_POINT ( 'NONE', #1137 ) ; #480 = EDGE_CURVE ( 'NONE', #64, #60, #1136, .T. ) ; #481 = ADVANCED_FACE ( 'NONE', ( #1173 ), #1171, .F. ) ; #482 = ORIENTED_EDGE ( 'NONE', *, *, #61, .T. ) ; #483 = ORIENTED_EDGE ( 'NONE', *, *, #159, .T. ) ; #484 = VERTEX_POINT ( 'NONE', #1172 ) ; #485 = EDGE_LOOP ( 'NONE', ( #486, #234, #148, #149 ) ) ; #486 = ORIENTED_EDGE ( 'NONE', *, *, #487, .T. ) ; #487 = EDGE_CURVE ( 'NONE', #488, #489, #1185, .T. ) ; #488 = VERTEX_POINT ( 'NONE', #1130 ) ; #489 = VERTEX_POINT ( 'NONE', #1129 ) ; #490 = AXIS2_PLACEMENT_3D ( 'NONE', #545, #544, #548 ) ; #491 = CYLINDRICAL_SURFACE ( 'NONE', #490, 2.000000000000000000 ) ; #492 = CIRCLE ( 'NONE', #521, 2.149999999999988800 ) ; #493 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #494 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #495 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #496 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -3.000000000000000000 ) ) ; #497 = AXIS2_PLACEMENT_3D ( 'NONE', #496, #495, #494 ) ; #498 = CIRCLE ( 'NONE', #497, 12.69999999999999600 ) ; #499 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #500 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #501 = AXIS2_PLACEMENT_3D ( 'NONE', #503, #500, #499 ) ; #502 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, 2.500000000000000000, -0.1500000000000008300 ) ) ; #503 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -0.1500000000000008300 ) ) ; #504 = CONICAL_SURFACE ( 'NONE', #501, 1.999999999999998200, 0.7853981633974482800 ) ; #505 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862800, -1.590909090909091300, -2.000000000000000000 ) ) ; #506 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #507 = VECTOR ( 'NONE', #506, 1000.000000000000000 ) ; #508 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #509 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -2.500000000000000000, -2.000000000000000000 ) ) ; #510 = AXIS2_PLACEMENT_3D ( 'NONE', #509, #508, #552 ) ; #511 = CIRCLE ( 'NONE', #510, 2.000000000000000000 ) ; #512 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #513 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #514 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, 0.0000000000000000000 ) ) ; #515 = AXIS2_PLACEMENT_3D ( 'NONE', #514, #677, #676 ) ; #516 = CIRCLE ( 'NONE', #515, 2.149999999999987000 ) ; #517 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -0.3500000000000113000, 0.0000000000000000000 ) ) ; #518 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #519 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #520 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -2.500000000000000000, 0.0000000000000000000 ) ) ; #521 = AXIS2_PLACEMENT_3D ( 'NONE', #520, #519, #518 ) ; #522 = FACE_OUTER_BOUND ( 'NONE', #30, .T. ) ; #523 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #524 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #525 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -2.500000000000000000, -2.000000000000000000 ) ) ; #526 = AXIS2_PLACEMENT_3D ( 'NONE', #525, #524, #523 ) ; #527 = CIRCLE ( 'NONE', #526, 1.999999999999998200 ) ; #528 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #529 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #530 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #531 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, 0.0000000000000000000 ) ) ; #532 = AXIS2_PLACEMENT_3D ( 'NONE', #531, #530, #609 ) ; #533 = CIRCLE ( 'NONE', #532, 2.149999999999999000 ) ; #534 = CARTESIAN_POINT ( 'NONE', ( -2.983923868481324500, 1.522727272727272900, 0.0000000000000000000 ) ) ; #535 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #536 = CYLINDRICAL_SURFACE ( 'NONE', #579, 3.500000000000000000 ) ; #537 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #538 = CIRCLE ( 'NONE', #585, 12.69999999999999600 ) ; #539 = CARTESIAN_POINT ( 'NONE', ( 10.77855463759470600, -3.043478260869565400, -2.000000000000000000 ) ) ; #540 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #541 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #542 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #543 = AXIS2_PLACEMENT_3D ( 'NONE', #562, #542, #541 ) ; #544 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #545 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -2.500000000000000000, -2.000000000000000000 ) ) ; #546 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #547 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #548 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #549 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -0.1499999999999852000 ) ) ; #550 = LINE ( 'NONE', #643, #642 ) ; #551 = CARTESIAN_POINT ( 'NONE', ( 10.77855463759470600, -3.043478260869565400, -0.1499999999999852000 ) ) ; #552 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #553 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #554 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #555 = AXIS2_PLACEMENT_3D ( 'NONE', #554, #553, #653 ) ; #556 = PLANE ( 'NONE', #555 ) ; #557 = AXIS2_PLACEMENT_3D ( 'NONE', #638, #547, #546 ) ; #558 = CIRCLE ( 'NONE', #557, 3.500000000000000000 ) ; #559 = FACE_OUTER_BOUND ( 'NONE', #49, .T. ) ; #560 = PLANE ( 'NONE', #570 ) ; #561 = FACE_OUTER_BOUND ( 'NONE', #89, .T. ) ; #562 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -3.000000000000000000 ) ) ; #563 = CYLINDRICAL_SURFACE ( 'NONE', #543, 12.69999999999999600 ) ; #564 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #565 = VECTOR ( 'NONE', #564, 1000.000000000000000 ) ; #566 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -0.5000000000000000000, -2.000000000000000000 ) ) ; #567 = LINE ( 'NONE', #566, #565 ) ; #568 = CIRCLE ( 'NONE', #695, 11.19999999999999800 ) ; #569 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #570 = AXIS2_PLACEMENT_3D ( 'NONE', #569, #635, #634 ) ; #571 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #572 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #573 = FACE_OUTER_BOUND ( 'NONE', #78, .T. ) ; #574 = FACE_BOUND ( 'NONE', #184, .T. ) ; #575 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, -0.0000000000000000000 ) ) ; #576 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #577 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -3.000000000000000000 ) ) ; #578 = FACE_BOUND ( 'NONE', #73, .T. ) ; #579 = AXIS2_PLACEMENT_3D ( 'NONE', #529, #528, #693 ) ; #580 = AXIS2_PLACEMENT_3D ( 'NONE', #577, #576, #575 ) ; #581 = PLANE ( 'NONE', #580 ) ; #582 = FACE_OUTER_BOUND ( 'NONE', #69, .T. ) ; #583 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #584 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #585 = AXIS2_PLACEMENT_3D ( 'NONE', #537, #584, #583 ) ; #586 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #587 = VECTOR ( 'NONE', #586, 1000.000000000000000 ) ; #588 = CARTESIAN_POINT ( 'NONE', ( 12.69999999999999600, 0.0000000000000000000, -3.000000000000000000 ) ) ; #589 = LINE ( 'NONE', #588, #587 ) ; #590 = CARTESIAN_POINT ( 'NONE', ( 12.69999999999999600, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #591 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #592 = VECTOR ( 'NONE', #591, 1000.000000000000000 ) ; #593 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, -2.500000000000000000, -2.000000000000000000 ) ) ; #594 = LINE ( 'NONE', #593, #592 ) ; #595 = CIRCLE ( 'NONE', #637, 3.500000000000000000 ) ; #596 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862800, -1.590909090909091300, -0.1499999999999852000 ) ) ; #597 = CARTESIAN_POINT ( 'NONE', ( -12.69999999999999600, 1.555250069354418700E-015, -3.000000000000000000 ) ) ; #598 = CARTESIAN_POINT ( 'NONE', ( 12.69999999999999600, 0.0000000000000000000, -3.000000000000000000 ) ) ; #599 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #600 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #601 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -3.000000000000000000 ) ) ; #602 = AXIS2_PLACEMENT_3D ( 'NONE', #601, #600, #599 ) ; #603 = CIRCLE ( 'NONE', #602, 12.69999999999999600 ) ; #604 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #605 = VECTOR ( 'NONE', #604, 1000.000000000000000 ) ; #606 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.3499999999999992000, 0.0000000000000000000 ) ) ; #607 = LINE ( 'NONE', #606, #605 ) ; #608 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 0.3500000000000004800, 0.0000000000000000000 ) ) ; #609 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #610 = AXIS2_PLACEMENT_3D ( 'NONE', #708, #707, #706 ) ; #611 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #612 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #613 = AXIS2_PLACEMENT_3D ( 'NONE', #615, #612, #611 ) ; #614 = CIRCLE ( 'NONE', #610, 1.999999999999998200 ) ; #615 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -2.000000000000000000 ) ) ; #616 = CYLINDRICAL_SURFACE ( 'NONE', #613, 1.999999999999998200 ) ; #617 = FACE_OUTER_BOUND ( 'NONE', #129, .T. ) ; #618 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #619 = VECTOR ( 'NONE', #618, 1000.000000000000000 ) ; #620 = CARTESIAN_POINT ( 'NONE', ( 10.77855463759470600, 3.043478260869565000, -2.000000000000000000 ) ) ; #621 = LINE ( 'NONE', #620, #619 ) ; #622 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #623 = VECTOR ( 'NONE', #622, 1000.000000000000000 ) ; #624 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, 2.500000000000000000, -2.000000000000000000 ) ) ; #625 = LINE ( 'NONE', #624, #623 ) ; #626 = CARTESIAN_POINT ( 'NONE', ( 10.77855463759470600, 3.043478260869565000, -2.000000000000000000 ) ) ; #627 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, 2.500000000000000000, -2.000000000000000000 ) ) ; #628 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #629 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #630 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -2.000000000000000000 ) ) ; #631 = AXIS2_PLACEMENT_3D ( 'NONE', #630, #629, #628 ) ; #632 = CIRCLE ( 'NONE', #631, 1.999999999999998200 ) ; #633 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #634 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, -0.0000000000000000000 ) ) ; #635 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #636 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1499999999999852000 ) ) ; #637 = AXIS2_PLACEMENT_3D ( 'NONE', #636, #513, #512 ) ; #638 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #639 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.5000000000000013300, -0.1499999999999852000 ) ) ; #640 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.5000000000000013300, -2.000000000000000000 ) ) ; #641 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #642 = VECTOR ( 'NONE', #641, 1000.000000000000000 ) ; #643 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.5000000000000013300, -2.000000000000000000 ) ) ; #644 = CARTESIAN_POINT ( 'NONE', ( -12.69999999999999600, 1.555250069354418700E-015, 0.0000000000000000000 ) ) ; #645 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #646 = VECTOR ( 'NONE', #645, 1000.000000000000000 ) ; #647 = CARTESIAN_POINT ( 'NONE', ( -12.69999999999999600, 1.555250069354418700E-015, -3.000000000000000000 ) ) ; #648 = LINE ( 'NONE', #647, #646 ) ; #649 = VECTOR ( 'NONE', #535, 1000.000000000000000 ) ; #650 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -0.3500000000000113000, 0.0000000000000000000 ) ) ; #651 = LINE ( 'NONE', #650, #649 ) ; #652 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.3500000000000130800, 0.0000000000000000000 ) ) ; #653 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, -0.0000000000000000000 ) ) ; #654 = FACE_OUTER_BOUND ( 'NONE', #8, .T. ) ; #655 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.7071067811865546800, 0.7071067811865403600 ) ) ; #656 = VECTOR ( 'NONE', #655, 1000.000000000000100 ) ; #657 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -0.5000000000000013300, -0.1499999999999852000 ) ) ; #658 = LINE ( 'NONE', #657, #656 ) ; #659 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #660 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #661 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #662 = AXIS2_PLACEMENT_3D ( 'NONE', #661, #660, #659 ) ; #663 = CIRCLE ( 'NONE', #662, 12.69999999999999600 ) ; #664 = DIRECTION ( 'NONE', ( 1.000000000000000000, 8.068481283613105100E-016, 0.0000000000000000000 ) ) ; #665 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #666 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -2.500000000000000000, 0.0000000000000000000 ) ) ; #667 = AXIS2_PLACEMENT_3D ( 'NONE', #666, #665, #664 ) ; #668 = CIRCLE ( 'NONE', #667, 2.149999999999987000 ) ; #669 = CARTESIAN_POINT ( 'NONE', ( -10.92291028006248200, -3.084239130434780000, 0.0000000000000000000 ) ) ; #670 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #671 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #672 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #673 = AXIS2_PLACEMENT_3D ( 'NONE', #672, #671, #670 ) ; #674 = CIRCLE ( 'NONE', #673, 11.34999999999998700 ) ; #675 = CARTESIAN_POINT ( 'NONE', ( 10.92291028006248200, -3.084239130434780000, 0.0000000000000000000 ) ) ; #676 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #677 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #678 = DIRECTION ( 'NONE', ( 0.6298366572977730500, -0.3214121732666127600, 0.7071067811865480200 ) ) ; #679 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #680 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #681 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #682 = AXIS2_PLACEMENT_3D ( 'NONE', #681, #680, #679 ) ; #683 = CIRCLE ( 'NONE', #682, 11.19999999999999800 ) ; #684 = FACE_OUTER_BOUND ( 'NONE', #65, .T. ) ; #685 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #686 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #687 = AXIS2_PLACEMENT_3D ( 'NONE', #688, #686, #685 ) ; #688 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -3.000000000000000000 ) ) ; #689 = CYLINDRICAL_SURFACE ( 'NONE', #687, 12.69999999999999600 ) ; #690 = FACE_OUTER_BOUND ( 'NONE', #185, .T. ) ; #691 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862800, -1.590909090909091300, -2.000000000000000000 ) ) ; #692 = LINE ( 'NONE', #691, #507 ) ; #693 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #694 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1499999999999852000 ) ) ; #695 = AXIS2_PLACEMENT_3D ( 'NONE', #694, #572, #571 ) ; #696 = FACE_OUTER_BOUND ( 'NONE', #38, .T. ) ; #697 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -0.5000000000000000000, -2.000000000000000000 ) ) ; #698 = CARTESIAN_POINT ( 'NONE', ( 2.983923868481325400, 1.522727272727272900, 0.0000000000000000000 ) ) ; #699 = DIRECTION ( 'NONE', ( 1.000000000000000000, -8.068481283613052800E-016, 0.0000000000000000000 ) ) ; #700 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #701 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 2.500000000000000000, 0.0000000000000000000 ) ) ; #702 = AXIS2_PLACEMENT_3D ( 'NONE', #701, #700, #699 ) ; #703 = CIRCLE ( 'NONE', #702, 2.150000000000000800 ) ; #704 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.3499999999999992000, 0.0000000000000000000 ) ) ; #705 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, -2.500000000000000000, -2.000000000000000000 ) ) ; #706 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #707 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #708 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -2.000000000000000000 ) ) ; #709 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #710 = VECTOR ( 'NONE', #709, 1000.000000000000000 ) ; #711 = CARTESIAN_POINT ( 'NONE', ( -10.77855463759470600, -3.043478260869565400, -2.000000000000000000 ) ) ; #712 = LINE ( 'NONE', #711, #710 ) ; #713 = CYLINDRICAL_SURFACE ( 'NONE', #775, 1.999999999999998200 ) ; #714 = CIRCLE ( 'NONE', #767, 3.349999999999999200 ) ; #715 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 0.3499999999999992000, 0.0000000000000000000 ) ) ; #716 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #717 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.3499999999999992000, 0.0000000000000000000 ) ) ; #718 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #719 = VECTOR ( 'NONE', #718, 1000.000000000000000 ) ; #720 = LINE ( 'NONE', #860, #859 ) ; #721 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #722 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #723 = AXIS2_PLACEMENT_3D ( 'NONE', #724, #722, #721 ) ; #724 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 2.500000000000000000, -0.1500000000000008300 ) ) ; #725 = CONICAL_SURFACE ( 'NONE', #723, 2.000000000000000000, 0.7853981633974482800 ) ; #726 = FACE_OUTER_BOUND ( 'NONE', #254, .T. ) ; #727 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865556800, -0.7071067811865393600 ) ) ; #728 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865393600, 0.7071067811865556800 ) ) ; #729 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #730 = AXIS2_PLACEMENT_3D ( 'NONE', #729, #728, #727 ) ; #731 = DIRECTION ( 'NONE', ( 1.000000000000000000, -2.622256417174244600E-015, 0.0000000000000000000 ) ) ; #732 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #733 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, 0.0000000000000000000 ) ) ; #734 = AXIS2_PLACEMENT_3D ( 'NONE', #733, #732, #731 ) ; #735 = CIRCLE ( 'NONE', #734, 2.149999999999999000 ) ; #736 = CARTESIAN_POINT ( 'NONE', ( 10.92291028006249400, 3.084239130434782700, 0.0000000000000000000 ) ) ; #737 = CARTESIAN_POINT ( 'NONE', ( 11.00381273802422300, 2.500000000000000000, 0.0000000000000000000 ) ) ; #738 = DIRECTION ( 'NONE', ( 0.7071067811865474600, 0.0000000000000000000, 0.7071067811865474600 ) ) ; #739 = VECTOR ( 'NONE', #738, 1000.000000000000100 ) ; #740 = CARTESIAN_POINT ( 'NONE', ( 10.85381273802422300, 2.500000000000000000, -0.1500000000000008300 ) ) ; #741 = LINE ( 'NONE', #740, #739 ) ; #742 = CARTESIAN_POINT ( 'NONE', ( 10.77855463759470600, 3.043478260869565000, -0.1500000000000008300 ) ) ; #743 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #744 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #745 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -0.1500000000000008300 ) ) ; #746 = AXIS2_PLACEMENT_3D ( 'NONE', #745, #744, #743 ) ; #747 = CIRCLE ( 'NONE', #746, 1.999999999999998200 ) ; #748 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #749 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #750 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #751 = AXIS2_PLACEMENT_3D ( 'NONE', #750, #749, #748 ) ; #752 = CIRCLE ( 'NONE', #751, 11.35000000000000000 ) ; #753 = CARTESIAN_POINT ( 'NONE', ( -10.92291028006249400, 3.084239130434781800, 0.0000000000000000000 ) ) ; #754 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #755 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #756 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 2.500000000000000000, 0.0000000000000000000 ) ) ; #757 = AXIS2_PLACEMENT_3D ( 'NONE', #756, #755, #754 ) ; #758 = CIRCLE ( 'NONE', #757, 2.149999999999999000 ) ; #759 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.3500000000000113000, 0.0000000000000000000 ) ) ; #760 = CARTESIAN_POINT ( 'NONE', ( 2.983923868481336100, -1.522727272727278300, 0.0000000000000000000 ) ) ; #761 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #762 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #763 = CIRCLE ( 'NONE', #784, 2.150000000000000800 ) ; #764 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #765 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #766 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #767 = AXIS2_PLACEMENT_3D ( 'NONE', #766, #765, #764 ) ; #768 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -2.500000000000000000, -2.000000000000000000 ) ) ; #769 = CYLINDRICAL_SURFACE ( 'NONE', #791, 2.000000000000000000 ) ; #770 = FACE_OUTER_BOUND ( 'NONE', #485, .T. ) ; #771 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #772 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #773 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #774 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #775 = AXIS2_PLACEMENT_3D ( 'NONE', #779, #771, #778 ) ; #776 = AXIS2_PLACEMENT_3D ( 'NONE', #865, #774, #773 ) ; #777 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -0.5000000000000000000, -2.000000000000000000 ) ) ; #778 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #779 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -2.500000000000000000, -2.000000000000000000 ) ) ; #780 = LINE ( 'NONE', #785, #719 ) ; #781 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #782 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #783 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 2.500000000000000000, 0.0000000000000000000 ) ) ; #784 = AXIS2_PLACEMENT_3D ( 'NONE', #783, #782, #781 ) ; #785 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.3499999999999992000, 0.0000000000000000000 ) ) ; #786 = VECTOR ( 'NONE', #792, 1000.000000000000000 ) ; #787 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #788 = LINE ( 'NONE', #787, #786 ) ; #789 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #790 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #791 = AXIS2_PLACEMENT_3D ( 'NONE', #768, #790, #789 ) ; #792 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #793 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #794 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #795 = AXIS2_PLACEMENT_3D ( 'NONE', #801, #794, #793 ) ; #796 = CIRCLE ( 'NONE', #795, 3.500000000000000000 ) ; #797 = CIRCLE ( 'NONE', #892, 3.500000000000000000 ) ; #798 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #799 = DIRECTION ( 'NONE', ( -0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #800 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.5000000000000000000, -2.000000000000000000 ) ) ; #801 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1500000000000008300 ) ) ; #802 = AXIS2_PLACEMENT_3D ( 'NONE', #800, #799, #798 ) ; #803 = PLANE ( 'NONE', #802 ) ; #804 = FACE_OUTER_BOUND ( 'NONE', #54, .T. ) ; #805 = DIRECTION ( 'NONE', ( -1.000000000000000000, -0.0000000000000000000, -0.0000000000000000000 ) ) ; #806 = VECTOR ( 'NONE', #805, 1000.000000000000000 ) ; #807 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -2.000000000000000000 ) ) ; #808 = LINE ( 'NONE', #807, #806 ) ; #809 = DIRECTION ( 'NONE', ( -0.6804990246100848200, -0.1921485818441695200, -0.7071067811865459100 ) ) ; #810 = VECTOR ( 'NONE', #809, 1000.000000000000000 ) ; #811 = CARTESIAN_POINT ( 'NONE', ( 10.92291028006249400, 3.084239130434782700, 0.0000000000000000000 ) ) ; #812 = LINE ( 'NONE', #811, #810 ) ; #813 = CIRCLE ( 'NONE', #776, 2.000000000000000000 ) ; #814 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #815 = AXIS2_PLACEMENT_3D ( 'NONE', #814, #762, #761 ) ; #816 = CIRCLE ( 'NONE', #815, 3.350000000000011200 ) ; #817 = CARTESIAN_POINT ( 'NONE', ( -2.983923868481335200, -1.522727272727278000, 0.0000000000000000000 ) ) ; #818 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #819 = VECTOR ( 'NONE', #818, 1000.000000000000000 ) ; #820 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #821 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #822 = AXIS2_PLACEMENT_3D ( 'NONE', #825, #821, #820 ) ; #823 = PLANE ( 'NONE', #730 ) ; #824 = FACE_OUTER_BOUND ( 'NONE', #373, .T. ) ; #825 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1500000000000008300 ) ) ; #826 = CONICAL_SURFACE ( 'NONE', #822, 3.500000000000000000, 0.7853981633974482800 ) ; #827 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #828 = DIRECTION ( 'NONE', ( -0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #829 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -2.000000000000000000 ) ) ; #830 = FACE_OUTER_BOUND ( 'NONE', #239, .T. ) ; #831 = AXIS2_PLACEMENT_3D ( 'NONE', #829, #828, #827 ) ; #832 = PLANE ( 'NONE', #831 ) ; #833 = FACE_OUTER_BOUND ( 'NONE', #237, .T. ) ; #834 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #835 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #836 = AXIS2_PLACEMENT_3D ( 'NONE', #843, #835, #834 ) ; #837 = CIRCLE ( 'NONE', #836, 2.000000000000000000 ) ; #838 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #839 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #840 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 2.500000000000000000, -0.1500000000000008300 ) ) ; #841 = AXIS2_PLACEMENT_3D ( 'NONE', #840, #839, #838 ) ; #842 = CIRCLE ( 'NONE', #841, 2.000000000000000000 ) ; #843 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -2.500000000000000000, -0.1499999999999852000 ) ) ; #844 = CARTESIAN_POINT ( 'NONE', ( -3.117532399905862000, 1.590909090909091700, -0.1500000000000008300 ) ) ; #845 = LINE ( 'NONE', #844, #201 ) ; #846 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #847 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #848 = AXIS2_PLACEMENT_3D ( 'NONE', #849, #847, #846 ) ; #849 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -2.500000000000000000, -0.1499999999999852000 ) ) ; #850 = CONICAL_SURFACE ( 'NONE', #848, 1.999999999999998200, 0.7853981633974583800 ) ; #851 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #852 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #853 = AXIS2_PLACEMENT_3D ( 'NONE', #855, #852, #851 ) ; #854 = FACE_OUTER_BOUND ( 'NONE', #267, .T. ) ; #855 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -2.500000000000000000, -0.1499999999999852000 ) ) ; #856 = CONICAL_SURFACE ( 'NONE', #853, 1.999999999999998200, 0.7853981633974598300 ) ; #857 = FACE_OUTER_BOUND ( 'NONE', #261, .T. ) ; #858 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865474600, 0.7071067811865474600 ) ) ; #859 = VECTOR ( 'NONE', #858, 1000.000000000000100 ) ; #860 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #861 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #862 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -2.500000000000000000, -0.1499999999999852000 ) ) ; #863 = AXIS2_PLACEMENT_3D ( 'NONE', #862, #861, #716 ) ; #864 = CIRCLE ( 'NONE', #863, 2.000000000000000000 ) ; #865 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -2.500000000000000000, -2.000000000000000000 ) ) ; #866 = DIRECTION ( 'NONE', ( -1.000000000000000000, -0.0000000000000000000, -0.0000000000000000000 ) ) ; #867 = VECTOR ( 'NONE', #866, 1000.000000000000000 ) ; #868 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.5000000000000000000, -2.000000000000000000 ) ) ; #869 = LINE ( 'NONE', #868, #867 ) ; #870 = LINE ( 'NONE', #876, #819 ) ; #871 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #872 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #873 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -2.500000000000000000, 0.0000000000000000000 ) ) ; #874 = AXIS2_PLACEMENT_3D ( 'NONE', #873, #872, #871 ) ; #875 = CIRCLE ( 'NONE', #874, 2.149999999999988800 ) ; #876 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, -0.3500000000000113000, 0.0000000000000000000 ) ) ; #877 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #878 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 0.5000000000000000000, -2.000000000000000000 ) ) ; #879 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #880 = VECTOR ( 'NONE', #879, 1000.000000000000000 ) ; #881 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 0.5000000000000000000, -2.000000000000000000 ) ) ; #882 = LINE ( 'NONE', #881, #880 ) ; #883 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #884 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #885 = AXIS2_PLACEMENT_3D ( 'NONE', #886, #884, #883 ) ; #886 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 2.500000000000000000, -2.000000000000000000 ) ) ; #887 = CYLINDRICAL_SURFACE ( 'NONE', #885, 2.000000000000000000 ) ; #888 = FACE_OUTER_BOUND ( 'NONE', #220, .T. ) ; #889 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #890 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #891 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #892 = AXIS2_PLACEMENT_3D ( 'NONE', #891, #890, #889 ) ; #893 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865556800, -0.7071067811865393600 ) ) ; #894 = AXIS2_PLACEMENT_3D ( 'NONE', #1087, #935, #934 ) ; #895 = FACE_OUTER_BOUND ( 'NONE', #298, .T. ) ; #896 = AXIS2_PLACEMENT_3D ( 'NONE', #900, #899, #969 ) ; #897 = PLANE ( 'NONE', #896 ) ; #898 = CIRCLE ( 'NONE', #968, 2.000000000000000000 ) ; #899 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #900 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #901 = FACE_OUTER_BOUND ( 'NONE', #418, .T. ) ; #902 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #903 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #904 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 2.500000000000000000, -2.000000000000000000 ) ) ; #905 = AXIS2_PLACEMENT_3D ( 'NONE', #904, #903, #902 ) ; #906 = CIRCLE ( 'NONE', #905, 1.999999999999998200 ) ; #907 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #908 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #909 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 2.500000000000000000, -0.1500000000000008300 ) ) ; #910 = AXIS2_PLACEMENT_3D ( 'NONE', #909, #908, #907 ) ; #911 = CIRCLE ( 'NONE', #910, 1.999999999999998200 ) ; #912 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #913 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #914 = AXIS2_PLACEMENT_3D ( 'NONE', #915, #913, #912 ) ; #915 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #916 = CYLINDRICAL_SURFACE ( 'NONE', #914, 11.19999999999999800 ) ; #917 = FACE_OUTER_BOUND ( 'NONE', #227, .T. ) ; #918 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #919 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #920 = LINE ( 'NONE', #1025, #1024 ) ; #921 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865556800, -0.7071067811865393600 ) ) ; #922 = VECTOR ( 'NONE', #921, 1000.000000000000000 ) ; #923 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -0.3500000000000113000, 0.0000000000000000000 ) ) ; #924 = CONICAL_SURFACE ( 'NONE', #926, 11.19999999999999800, 0.7853981633974598300 ) ; #925 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1499999999999852000 ) ) ; #926 = AXIS2_PLACEMENT_3D ( 'NONE', #925, #1092, #1091 ) ; #927 = FACE_OUTER_BOUND ( 'NONE', #347, .T. ) ; #928 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865474600, 0.7071067811865474600 ) ) ; #929 = VECTOR ( 'NONE', #928, 1000.000000000000100 ) ; #930 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1499999999999852000 ) ) ; #931 = AXIS2_PLACEMENT_3D ( 'NONE', #930, #1010, #1027 ) ; #932 = CARTESIAN_POINT ( 'NONE', ( -2.983923868481335200, -1.522727272727278000, 0.0000000000000000000 ) ) ; #933 = LINE ( 'NONE', #932, #1022 ) ; #934 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #935 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #936 = FACE_OUTER_BOUND ( 'NONE', #359, .T. ) ; #937 = CONICAL_SURFACE ( 'NONE', #1009, 1.999999999999998200, 0.7853981633974482800 ) ; #938 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #939 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #940 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 2.500000000000000000, -0.1500000000000008300 ) ) ; #941 = CONICAL_SURFACE ( 'NONE', #931, 3.500000000000000000, 0.7853981633974598300 ) ; #942 = FACE_OUTER_BOUND ( 'NONE', #286, .T. ) ; #943 = AXIS2_PLACEMENT_3D ( 'NONE', #1026, #990, #989 ) ; #944 = CONICAL_SURFACE ( 'NONE', #943, 2.000000000000000000, 0.7853981633974583800 ) ; #945 = FACE_OUTER_BOUND ( 'NONE', #410, .T. ) ; #946 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.5000000000000000000, -2.000000000000000000 ) ) ; #947 = AXIS2_PLACEMENT_3D ( 'NONE', #946, #919, #918 ) ; #948 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865547900, -0.7071067811865402500 ) ) ; #949 = VECTOR ( 'NONE', #948, 1000.000000000000000 ) ; #950 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.3500000000000130800, 0.0000000000000000000 ) ) ; #951 = LINE ( 'NONE', #950, #949 ) ; #952 = PLANE ( 'NONE', #947 ) ; #953 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865474600, 0.7071067811865474600 ) ) ; #954 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.7071067811865475700, 0.7071067811865475700 ) ) ; #955 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #956 = AXIS2_PLACEMENT_3D ( 'NONE', #955, #954, #953 ) ; #957 = PLANE ( 'NONE', #956 ) ; #958 = FACE_OUTER_BOUND ( 'NONE', #401, .T. ) ; #959 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #960 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #961 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 2.500000000000000000, -2.000000000000000000 ) ) ; #962 = AXIS2_PLACEMENT_3D ( 'NONE', #961, #960, #959 ) ; #963 = CIRCLE ( 'NONE', #962, 2.000000000000000000 ) ; #964 = FACE_OUTER_BOUND ( 'NONE', #425, .T. ) ; #965 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #966 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #967 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 2.500000000000000000, -0.1500000000000008300 ) ) ; #968 = AXIS2_PLACEMENT_3D ( 'NONE', #967, #966, #965 ) ; #969 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, -0.0000000000000000000 ) ) ; #970 = FACE_OUTER_BOUND ( 'NONE', #283, .T. ) ; #971 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #972 = AXIS2_PLACEMENT_3D ( 'NONE', #974, #971, #1053 ) ; #973 = FACE_OUTER_BOUND ( 'NONE', #379, .T. ) ; #974 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1500000000000008300 ) ) ; #975 = CONICAL_SURFACE ( 'NONE', #972, 11.19999999999999800, 0.7853981633974482800 ) ; #976 = DIRECTION ( 'NONE', ( -0.6298366572977732700, -0.3214121732666119200, 0.7071067811865482400 ) ) ; #977 = VECTOR ( 'NONE', #976, 999.9999999999998900 ) ; #978 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862800, 1.590909090909091300, -0.1500000000000008300 ) ) ; #979 = LINE ( 'NONE', #978, #977 ) ; #980 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.7071067811865474600, -0.7071067811865474600 ) ) ; #981 = VECTOR ( 'NONE', #980, 1000.000000000000100 ) ; #982 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.3499999999999992000, 0.0000000000000000000 ) ) ; #983 = LINE ( 'NONE', #982, #981 ) ; #984 = DIRECTION ( 'NONE', ( 0.6804990246100807200, -0.1921485818441686600, -0.7071067811865500200 ) ) ; #985 = VECTOR ( 'NONE', #984, 1000.000000000000000 ) ; #986 = CARTESIAN_POINT ( 'NONE', ( -10.92291028006249400, 3.084239130434781800, 0.0000000000000000000 ) ) ; #987 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865474600, 0.7071067811865474600 ) ) ; #988 = LINE ( 'NONE', #923, #922 ) ; #989 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #990 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #991 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.7071067811865393600, 0.7071067811865556800 ) ) ; #992 = PLANE ( 'NONE', #994 ) ; #993 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #994 = AXIS2_PLACEMENT_3D ( 'NONE', #993, #991, #893 ) ; #995 = FACE_OUTER_BOUND ( 'NONE', #333, .T. ) ; #996 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.7071067811865475700, 0.7071067811865475700 ) ) ; #997 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #998 = AXIS2_PLACEMENT_3D ( 'NONE', #997, #996, #987 ) ; #999 = PLANE ( 'NONE', #998 ) ; #1000 = LINE ( 'NONE', #986, #985 ) ; #1001 = FACE_OUTER_BOUND ( 'NONE', #366, .T. ) ; #1002 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.7071067811865474600, -0.7071067811865474600 ) ) ; #1003 = VECTOR ( 'NONE', #1002, 1000.000000000000100 ) ; #1004 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 0.3500000000000004800, 0.0000000000000000000 ) ) ; #1005 = LINE ( 'NONE', #1004, #1003 ) ; #1006 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1007 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1008 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -0.1500000000000008300 ) ) ; #1009 = AXIS2_PLACEMENT_3D ( 'NONE', #1008, #1007, #1006 ) ; #1010 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #1011 = AXIS2_PLACEMENT_3D ( 'NONE', #940, #939, #938 ) ; #1012 = CONICAL_SURFACE ( 'NONE', #1011, 2.000000000000000000, 0.7853981633974482800 ) ; #1013 = FACE_OUTER_BOUND ( 'NONE', #356, .T. ) ; #1014 = DIRECTION ( 'NONE', ( 0.6804990246100913700, -0.1921485818441732700, 0.7071067811865385800 ) ) ; #1015 = VECTOR ( 'NONE', #1014, 1000.000000000000000 ) ; #1016 = CARTESIAN_POINT ( 'NONE', ( 10.77855463759470600, -3.043478260869565400, -0.1499999999999852000 ) ) ; #1017 = LINE ( 'NONE', #1016, #1015 ) ; #1018 = DIRECTION ( 'NONE', ( 0.6804990246100913700, 0.1921485818441732700, -0.7071067811865385800 ) ) ; #1019 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #1020 = LINE ( 'NONE', #1019, #929 ) ; #1021 = DIRECTION ( 'NONE', ( -0.6298366572977813800, -0.3214121732666165300, -0.7071067811865388000 ) ) ; #1022 = VECTOR ( 'NONE', #1021, 1000.000000000000000 ) ; #1023 = DIRECTION ( 'NONE', ( -0.6298366572977792700, 0.3214121732666154800, 0.7071067811865410200 ) ) ; #1024 = VECTOR ( 'NONE', #1023, 1000.000000000000200 ) ; #1025 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862400, -1.590909090909091100, -0.1499999999999852000 ) ) ; #1026 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -2.500000000000000000, -0.1499999999999852000 ) ) ; #1027 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1028 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.7071067811865556800, 0.7071067811865393600 ) ) ; #1029 = VECTOR ( 'NONE', #1028, 1000.000000000000000 ) ; #1030 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #1031 = LINE ( 'NONE', #1030, #1029 ) ; #1032 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1033 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1034 = AXIS2_PLACEMENT_3D ( 'NONE', #1035, #1033, #1032 ) ; #1035 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 2.500000000000000000, -0.1500000000000008300 ) ) ; #1036 = CONICAL_SURFACE ( 'NONE', #1034, 1.999999999999998200, 0.7853981633974482800 ) ; #1037 = FACE_OUTER_BOUND ( 'NONE', #394, .T. ) ; #1038 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1039 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1040 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 2.500000000000000000, -2.000000000000000000 ) ) ; #1041 = AXIS2_PLACEMENT_3D ( 'NONE', #1040, #1039, #1038 ) ; #1042 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1043 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1044 = AXIS2_PLACEMENT_3D ( 'NONE', #1046, #1043, #1042 ) ; #1045 = CIRCLE ( 'NONE', #1041, 2.000000000000000000 ) ; #1046 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 2.500000000000000000, -2.000000000000000000 ) ) ; #1047 = CYLINDRICAL_SURFACE ( 'NONE', #1044, 1.999999999999998200 ) ; #1048 = FACE_OUTER_BOUND ( 'NONE', #384, .T. ) ; #1049 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1050 = VECTOR ( 'NONE', #1049, 1000.000000000000000 ) ; #1051 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.5000000000000000000, -2.000000000000000000 ) ) ; #1052 = LINE ( 'NONE', #1051, #1050 ) ; #1053 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1054 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1055 = VECTOR ( 'NONE', #1054, 1000.000000000000000 ) ; #1056 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, -0.5000000000000000000, -0.1499999999999852000 ) ) ; #1057 = LINE ( 'NONE', #1056, #1055 ) ; #1058 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1059 = VECTOR ( 'NONE', #1058, 1000.000000000000000 ) ; #1060 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -0.5000000000000000000, -2.000000000000000000 ) ) ; #1061 = LINE ( 'NONE', #1060, #1059 ) ; #1062 = CARTESIAN_POINT ( 'NONE', ( -10.77855463759470700, 3.043478260869564500, -2.000000000000000000 ) ) ; #1063 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1064 = VECTOR ( 'NONE', #1063, 1000.000000000000000 ) ; #1065 = CARTESIAN_POINT ( 'NONE', ( -10.77855463759470700, 3.043478260869564500, -2.000000000000000000 ) ) ; #1066 = LINE ( 'NONE', #1065, #1064 ) ; #1067 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862800, 1.590909090909091300, -0.1500000000000008300 ) ) ; #1068 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862800, 1.590909090909091300, -2.000000000000000000 ) ) ; #1069 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1070 = VECTOR ( 'NONE', #1069, 1000.000000000000000 ) ; #1071 = CARTESIAN_POINT ( 'NONE', ( 3.117532399905862800, 1.590909090909091300, -2.000000000000000000 ) ) ; #1072 = LINE ( 'NONE', #1071, #1070 ) ; #1073 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1074 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1075 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 2.500000000000000000, -2.000000000000000000 ) ) ; #1076 = AXIS2_PLACEMENT_3D ( 'NONE', #1075, #1074, #1073 ) ; #1077 = CYLINDRICAL_SURFACE ( 'NONE', #1076, 2.000000000000000000 ) ; #1078 = FACE_OUTER_BOUND ( 'NONE', #440, .T. ) ; #1079 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1080 = VECTOR ( 'NONE', #1079, 1000.000000000000000 ) ; #1081 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.5000000000000000000, -2.000000000000000000 ) ) ; #1082 = LINE ( 'NONE', #1081, #1080 ) ; #1083 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, -0.0000000000000000000 ) ) ; #1084 = VECTOR ( 'NONE', #1083, 1000.000000000000000 ) ; #1085 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #1086 = CONICAL_SURFACE ( 'NONE', #894, 2.000000000000000000, 0.7853981633974598300 ) ; #1087 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, -2.500000000000000000, -0.1499999999999852000 ) ) ; #1088 = VECTOR ( 'NONE', #1018, 1000.000000000000000 ) ; #1089 = CARTESIAN_POINT ( 'NONE', ( -10.92291028006248200, -3.084239130434780000, 0.0000000000000000000 ) ) ; #1090 = LINE ( 'NONE', #1089, #1088 ) ; #1091 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1092 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1093 = LINE ( 'NONE', #1085, #1084 ) ; #1094 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #1095 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1096 = VECTOR ( 'NONE', #1095, 1000.000000000000000 ) ; #1097 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.5000000000000000000, -2.000000000000000000 ) ) ; #1098 = LINE ( 'NONE', #1097, #1096 ) ; #1099 = CARTESIAN_POINT ( 'NONE', ( -3.117532399905862000, 1.590909090909091700, -0.1500000000000008300 ) ) ; #1100 = CARTESIAN_POINT ( 'NONE', ( -3.117532399905862000, 1.590909090909091700, -2.000000000000000000 ) ) ; #1101 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1102 = VECTOR ( 'NONE', #1101, 1000.000000000000000 ) ; #1103 = CARTESIAN_POINT ( 'NONE', ( -3.117532399905862000, 1.590909090909091700, -2.000000000000000000 ) ) ; #1104 = LINE ( 'NONE', #1103, #1102 ) ; #1105 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1106 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1107 = AXIS2_PLACEMENT_3D ( 'NONE', #1108, #1106, #1105 ) ; #1108 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #1109 = CYLINDRICAL_SURFACE ( 'NONE', #1107, 3.500000000000000000 ) ; #1110 = LINE ( 'NONE', #1170, #1169 ) ; #1111 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -2.000000000000000000 ) ) ; #1112 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1113 = AXIS2_PLACEMENT_3D ( 'NONE', #1176, #1144, #1112 ) ; #1114 = CIRCLE ( 'NONE', #1118, 11.19999999999999800 ) ; #1115 = AXIS2_PLACEMENT_3D ( 'NONE', #1111, #1148, #1147 ) ; #1116 = CIRCLE ( 'NONE', #1115, 1.999999999999998200 ) ; #1117 = LINE ( 'NONE', #1146, #1134 ) ; #1118 = AXIS2_PLACEMENT_3D ( 'NONE', #1149, #1165, #1179 ) ; #1119 = AXIS2_PLACEMENT_3D ( 'NONE', #1180, #1143, #1142 ) ; #1120 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.5000000000000000000, -2.000000000000000000 ) ) ; #1121 = AXIS2_PLACEMENT_3D ( 'NONE', #1120, #1125, #1124 ) ; #1122 = PLANE ( 'NONE', #1121 ) ; #1123 = FACE_OUTER_BOUND ( 'NONE', #465, .T. ) ; #1124 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -0.0000000000000000000, -1.000000000000000000 ) ) ; #1125 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #1126 =( NAMED_UNIT ( * ) PLANE_ANGLE_UNIT ( ) SI_UNIT ( $, .RADIAN. ) ); #1127 =( LENGTH_UNIT ( ) NAMED_UNIT ( * ) SI_UNIT ( .MILLI., .METRE. ) ); #1128 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1129 = CARTESIAN_POINT ( 'NONE', ( -3.117532399905862400, -1.590909090909091300, -0.1499999999999852000 ) ) ; #1130 = CARTESIAN_POINT ( 'NONE', ( -3.117532399905862400, -1.590909090909091300, -2.000000000000000000 ) ) ; #1131 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.5000000000000013300, -0.1500000000000008300 ) ) ; #1132 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.5000000000000013300, -2.000000000000000000 ) ) ; #1133 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1134 = VECTOR ( 'NONE', #1133, 1000.000000000000000 ) ; #1135 = CARTESIAN_POINT ( 'NONE', ( 10.77855463759470600, -3.043478260869565400, -2.000000000000000000 ) ) ; #1136 = LINE ( 'NONE', #1135, #1175 ) ; #1137 = CARTESIAN_POINT ( 'NONE', ( -10.77855463759470700, 3.043478260869564500, -0.1500000000000008300 ) ) ; #1138 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1139 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1140 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -0.1500000000000008300 ) ) ; #1141 = AXIS2_PLACEMENT_3D ( 'NONE', #1140, #1139, #1138 ) ; #1142 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1143 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1144 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1145 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 0.5000000000000000000, -2.000000000000000000 ) ) ; #1146 = CARTESIAN_POINT ( 'NONE', ( -8.853812738024224400, 0.5000000000000013300, -2.000000000000000000 ) ) ; #1147 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1148 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1149 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #1150 = CIRCLE ( 'NONE', #1141, 11.19999999999999800 ) ; #1151 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, -0.0000000000000000000 ) ) ; #1152 = VECTOR ( 'NONE', #1151, 1000.000000000000000 ) ; #1153 = CARTESIAN_POINT ( 'NONE', ( -4.898979485566355800, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #1154 = LINE ( 'NONE', #1153, #1152 ) ; #1155 = PERSON_AND_ORGANIZATION_ROLE ( 'creator' ) ; #1156 = AXIS2_PLACEMENT_3D ( 'NONE', #1128, #1160, #1159 ) ; #1157 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1158, #1155, ( #1228 ) ) ; #1158 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1159 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1160 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1161 = ADVANCED_BREP_SHAPE_REPRESENTATION ( '55245', ( #99, #1156 ), #1162 ) ; #1162 =( GEOMETRIC_REPRESENTATION_CONTEXT ( 3 ) GLOBAL_UNCERTAINTY_ASSIGNED_CONTEXT ( ( #1163 ) ) GLOBAL_UNIT_ASSIGNED_CONTEXT ( ( #1127, #1126, #1164 ) ) REPRESENTATION_CONTEXT ( 'NONE', 'WORKASPACE' ) ); #1163 = UNCERTAINTY_MEASURE_WITH_UNIT (LENGTH_MEASURE( 1.000000000000000100E-005 ), #1127, 'distance_accuracy_value', 'NONE'); #1164 =( NAMED_UNIT ( * ) SI_UNIT ( $, .STERADIAN. ) SOLID_ANGLE_UNIT ( ) ); #1165 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1166 = CARTESIAN_POINT ( 'NONE', ( 4.898979485566355800, 0.5000000000000000000, -2.000000000000000000 ) ) ; #1167 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 0.5000000000000000000, -0.1500000000000008300 ) ) ; #1168 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1169 = VECTOR ( 'NONE', #1168, 1000.000000000000000 ) ; #1170 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 0.5000000000000000000, -2.000000000000000000 ) ) ; #1171 = CYLINDRICAL_SURFACE ( 'NONE', #1189, 11.19999999999999800 ) ; #1172 = CARTESIAN_POINT ( 'NONE', ( -10.77855463759470600, -3.043478260869565400, -2.000000000000000000 ) ) ; #1173 = FACE_OUTER_BOUND ( 'NONE', #160, .T. ) ; #1174 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1175 = VECTOR ( 'NONE', #1174, 1000.000000000000000 ) ; #1176 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -2.000000000000000000 ) ) ; #1177 = CYLINDRICAL_SURFACE ( 'NONE', #1113, 1.999999999999998200 ) ; #1178 = FACE_OUTER_BOUND ( 'NONE', #447, .T. ) ; #1179 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1180 = CARTESIAN_POINT ( 'NONE', ( 8.853812738024224400, 2.500000000000000000, -0.1500000000000008300 ) ) ; #1181 = CIRCLE ( 'NONE', #1119, 1.999999999999998200 ) ; #1182 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1183 = VECTOR ( 'NONE', #1182, 1000.000000000000000 ) ; #1184 = CARTESIAN_POINT ( 'NONE', ( -3.117532399905862400, -1.590909090909091300, -2.000000000000000000 ) ) ; #1185 = LINE ( 'NONE', #1184, #1183 ) ; #1186 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1187 = DIRECTION ( 'NONE', ( -0.0000000000000000000, -0.0000000000000000000, 1.000000000000000000 ) ) ; #1188 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -2.000000000000000000 ) ) ; #1189 = AXIS2_PLACEMENT_3D ( 'NONE', #1188, #1187, #1186 ) ; #1190 = LOCAL_TIME ( 12, 45, 26.00000000000000000, #1191 ) ; #1191 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 7, 0, .BEHIND. ) ; #1192 = APPROVAL_PERSON_ORGANIZATION ( #1196, #1194, #1193 ) ; #1193 = APPROVAL_ROLE ( '' ) ; #1194 = APPROVAL ( #1195, 'UNSPECIFIED' ) ; #1195 = APPROVAL_STATUS ( 'not_yet_approved' ) ; #1196 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1197 = PRODUCT_DEFINITION ( 'UNKNOWN', '', #1228, #1198 ) ; #1198 = DESIGN_CONTEXT ( 'detailed design', #1212, 'design' ) ; #1199 = APPLICATION_PROTOCOL_DEFINITION ( 'international standard', 'config_control_design', 1994, #1212 ) ; #1200 = MECHANICAL_CONTEXT ( 'NONE', #1234, 'mechanical' ) ; #1201 = ORGANIZATION ( 'UNSPECIFIED', 'UNSPECIFIED', '' ) ; #1202 = PERSON ( 'UNSPECIFIED', 'UNSPECIFIED', 'UNSPECIFIED', ('UNSPECIFIED'), ('UNSPECIFIED'), ('UNSPECIFIED') ) ; #1203 = DATE_AND_TIME ( #1231, #1232 ) ; #1204 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 7, 0, .BEHIND. ) ; #1205 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1207, #1206, ( #1197 ) ) ; #1206 = PERSON_AND_ORGANIZATION_ROLE ( 'creator' ) ; #1207 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1208 = CC_DESIGN_APPROVAL ( #1194, ( #1197 ) ) ; #1209 = APPROVAL_DATE_TIME ( #1210, #1194 ) ; #1210 = DATE_AND_TIME ( #1211, #1190 ) ; #1211 = CALENDAR_DATE ( 2010, 29, 1 ) ; #1212 = APPLICATION_CONTEXT ( 'configuration controlled 3d designs of mechanical parts and assemblies' ) ; #1213 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1215, #1214, ( #1233 ) ) ; #1214 = PERSON_AND_ORGANIZATION_ROLE ( 'design_owner' ) ; #1215 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1216 = APPLICATION_PROTOCOL_DEFINITION ( 'international standard', 'config_control_design', 1994, #1234 ) ; #1217 = CC_DESIGN_APPROVAL ( #1225, ( #1228 ) ) ; #1218 = APPROVAL_DATE_TIME ( #1219, #1225 ) ; #1219 = DATE_AND_TIME ( #1220, #1221 ) ; #1220 = CALENDAR_DATE ( 2010, 29, 1 ) ; #1221 = LOCAL_TIME ( 12, 45, 26.00000000000000000, #1222 ) ; #1222 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 7, 0, .BEHIND. ) ; #1223 = APPROVAL_PERSON_ORGANIZATION ( #1227, #1225, #1224 ) ; #1224 = APPROVAL_ROLE ( '' ) ; #1225 = APPROVAL ( #1226, 'UNSPECIFIED' ) ; #1226 = APPROVAL_STATUS ( 'not_yet_approved' ) ; #1227 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1228 = PRODUCT_DEFINITION_FORMATION_WITH_SPECIFIED_SOURCE ( 'ANY', '', #1233, .NOT_KNOWN. ) ; #1229 = CC_DESIGN_DATE_AND_TIME_ASSIGNMENT ( #1203, #1230, ( #1197 ) ) ; #1230 = DATE_TIME_ROLE ( 'creation_date' ) ; #1231 = CALENDAR_DATE ( 2010, 29, 1 ) ; #1232 = LOCAL_TIME ( 12, 45, 26.00000000000000000, #1204 ) ; #1233 = PRODUCT ( '55245', '55245', '', ( #1200 ) ) ; #1234 = APPLICATION_CONTEXT ( 'configuration controlled 3d designs of mechanical parts and assemblies' ) ; #1235 = SECURITY_CLASSIFICATION ( '', '', #1236 ) ; #1236 = SECURITY_CLASSIFICATION_LEVEL ( 'unclassified' ) ; #1237 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1249, #1248, ( #1228 ) ) ; #1238 = CC_DESIGN_APPROVAL ( #1246, ( #1235 ) ) ; #1239 = APPROVAL_DATE_TIME ( #1240, #1246 ) ; #1240 = DATE_AND_TIME ( #1241, #1242 ) ; #1241 = CALENDAR_DATE ( 2010, 29, 1 ) ; #1242 = LOCAL_TIME ( 12, 45, 26.00000000000000000, #1243 ) ; #1243 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 7, 0, .BEHIND. ) ; #1244 = APPROVAL_PERSON_ORGANIZATION ( #1250, #1246, #1245 ) ; #1245 = APPROVAL_ROLE ( '' ) ; #1246 = APPROVAL ( #1247, 'UNSPECIFIED' ) ; #1247 = APPROVAL_STATUS ( 'not_yet_approved' ) ; #1248 = PERSON_AND_ORGANIZATION_ROLE ( 'design_supplier' ) ; #1249 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1250 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1251 = CC_DESIGN_DATE_AND_TIME_ASSIGNMENT ( #1253, #1252, ( #1235 ) ) ; #1252 = DATE_TIME_ROLE ( 'classification_date' ) ; #1253 = DATE_AND_TIME ( #1254, #1255 ) ; #1254 = CALENDAR_DATE ( 2010, 29, 1 ) ; #1255 = LOCAL_TIME ( 12, 45, 26.00000000000000000, #1256 ) ; #1256 = COORDINATED_UNIVERSAL_TIME_OFFSET ( 7, 0, .BEHIND. ) ; #1257 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT ( #1259, #1258, ( #1235 ) ) ; #1258 = PERSON_AND_ORGANIZATION_ROLE ( 'classification_officer' ) ; #1259 = PERSON_AND_ORGANIZATION ( #1202, #1201 ) ; #1260 = SHAPE_DEFINITION_REPRESENTATION ( #1262, #1161 ) ; #1261 = CC_DESIGN_SECURITY_CLASSIFICATION ( #1235, ( #1228 ) ) ; #1262 = PRODUCT_DEFINITION_SHAPE ( 'NONE', 'NONE', #1197 ) ; #1263 = PRODUCT_RELATED_PRODUCT_CATEGORY ( 'detail', '', ( #1233 ) ) ; ENDSEC; END-ISO-10303-21;